We’re Changing Directions…
Both literally and figuratively, PokéDad’s Corner is taking the next big step forward! But what does that mean for our loyal customers? Starting February 1st 2026, our main website will be temporarily shutting down as we physically move into a larger warehouse and reorganize our inventory to better serve you. But don’t worry, we’re not disappearing! While the PokéDad’s Corner website will be offline during this transition, our TCG storefronts on TCGPlayer and BuySportsCards will remain fully active, so you can still shop your favorite cards without interruption.
Why the Move?
At PokéDad’s Corner, growth has always been driven by our passion for creativity, community, and connection. Thanks to the incredible support we’ve received, we’ve officially outgrown our current space. To continue expanding our offerings and bringing new ideas to life, we need to move into a larger warehouse that can support the next chapter of our journey.
After extensive research, we believe we’ve found something truly special—an opportunity to bridge two passionate and dedicated communities: Pokémon fans and Table-Top RPG enthusiasts. Introducing Dungemon, where the worlds of monsters and dungeons collide! By blending familiar mechanics with rich, imaginative world-building, Dungemon opens the door to entirely new experiences—and a larger space is essential to make that vision a reality. We’re beyond excited to explore this next step with you and what that means for our growing business.
A New Chapter… and a New Name…
As part of this evolution, PokéDad’s Corner will be undergoing a rebrand, including a name change! Don’t worry, we’re not losing what makes us us. We’ll be keeping the heart and charm you know and love, while expanding our focus to better serve the gaming community as a whole. While we’re not quite ready to reveal our new name just yet, we can promise an exciting new look, a refreshed website, and a growing lineup of tabletop-style games and game additives when we reopen later this year.
To keep things fun during the shutdown, we’ll be spotlighting one new tabletop game or additive each month—all of which will be available directly from us once the site relaunches.
First up: Dungemon, a collection of 3D printable miniatures and stories inspired by the classic monsters we grew up with, reimagined for tabletop role-playing games like Dungeons & Dragons and Pathfinder. Thank you for being part of our journey and for supporting us as we level up. We can’t wait to welcome you back for our grand reopening, complete with a new name, new games, and an even bigger adventure ahead.
Second up: The Gates of Krystalia, an innovative diceless, card-based TTRPG the fuses isekai fantasy, cinematic combat, deep relationships, and storytelling all into one unforgettable experience! Continue reading to learn more about this new world of anime inspired collection of compendiums and accessories.
Stay tuned—this is just the beginning!
March Release: The Gates of Krystalia
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Use code TENONME for 10% off Any Purchase
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Next Release: April 1st
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Use code TENONME for 10% off Any Purchase
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Stay Tuned For New Releases
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Use code TENONME for 10% off Any Purchase
March Release: The Gates of Krystalia ❋ Use code TENONME for 10% off Any Purchase ❋ Next Release: April 1st ❋ Use code TENONME for 10% off Any Purchase ❋ Stay Tuned For New Releases ❋ Use code TENONME for 10% off Any Purchase
Dungemon is a collection of 3D printable miniatures, made by Dungeons & Monsters, inspired by the classic monsters we grew up with — re-imagined for tabletop role-playing games like Dungeons & Dragons and Pathfinder. Each creature has been transformed into a Dungeon Monster, complete with its own 5e-compatible monster sheet. We also have pre-made short adventures designed to bring it to life at your table.
Set #1: This is a set of resin printed miniatures that are used in the first part of the Dungemon Main Quest-line; Ice and Black Feathers. This set contains 29 figures. The figures are unpainted and 28MM in size. These miniatures are not necessary to run the campaign, but may be painted to really add a touch of whimsy to your table.
Set #2: This is a set of resin printed miniatures that are used in the second part of the Dungemon Main Quest-line; (Coming Soon). This set contains (Coming Soon) figures. The figures are unpainted and 28MM in size. These miniatures are not necessary to run the campaign, but may be painted to really add a touch of whimsy to your table.
About the Dungemon CollectionOne-Shot_Pest Control: This is a secondary quest that can be added to any campaign in any small town. You enter a new town to see a Rattata infestation is plaguing the city, but there are more mysteries behind the attacks than meets the eye. Will you be able to uncover the mysteries and save the town?
One-Shot_Shiny Zubat: This is a secondary quest that can be added to any campaign in the wilderness where Zubat can typically be found. You will meet a Dungemon researcher that found a shiny zubat and need help to capture it for further research. Will you come to their aid?
Dungemon is a collection of 3D printable miniatures, made by Dungeons & Monsters, inspired by the classic monsters we grew up with — reimagined for tabletop role-playing games like Dungeons & Dragons and Pathfinder.
Each creature has been transformed into a Dungeon Monster, complete with its own 5e-compatible monster sheet and a short adventure designed to bring it to life at your table.
Main Set:
Core Rulebook: This is the stand alone book you need to run Dungemon at your table. This book contains the Trainer’s Guide, Trainer, Pokedex Manual, and………...
Add-Ons:
Set #1: This is a set of resin printed miniatures that are used in the first part of the Dungemon Main Questline. This set contains 29 figures. The figures are unpainted and 28MM in size. These miniatures are not necessary to run the campaign, but may be painted to really add a touch of whimsy to your table.
Pokedex Vol 1: This book contains a list of all the Dungemon from Kanto region transformed through the world of DND and have statblocks to use for your players to battle, catch, raise, and train on their own.
Set #2: This is a set of resin printed miniatures that are used in the second part of the Dungemon Main Questline. This set contains XX figures. The figures are unpainted and 28MM in size. These miniatures are not necessary to run the campaign, but may be painted to really add a touch of whimsy to your table.
Set #3: This is a set of resin printed miniatures that are used in the third part of the Dungemon Main Questline. This set contains XX figures. The figures are unpainted and 28MM in size. These miniatures are not necessary to run the campaign, but may be painted to really add a touch of whimsy to your table.
One-Shot_Shiny Zubat: This is a secondary quest that can be added to any campaign in the wilderness where Zubat can typically be found. You will meet a Dungemon researcher that found a shiny zubat and need help to capture it for further research. Will you come to their aid?
One-Shot_Pest Control: This is a secondary quest that can be added to any campaign in any small town. You enter a new town to see a Rattata infestation is plaguing the city, but there are more mysteries behind the attacks than meets the eye. Will you be able to uncover the mysteries and save the town?
Compendium_Jucing for Trainers: This compendium contains the mechanics for finding and juicing berries that you find throughout your campaign. Berries may be used raw or juiced, and this vast list of berries and effects will keep your PCs full of energy!
Compendium_Patchwork Alchemists: This compendium contains information on a secret faction that has been researching, breeding, and cloning Dungemon fusions and strange amalgamations of things from nightmares. Once your players are of high enough level, plop one of these bad boys in for a nasty surprise, or formulate a quest around taking down these evil-doers and put an end to their horrible research.
Compendium_Alchemy Manual: This compendium contains information relation to potion making with emphasis on Parasect Trainers. However even as a source of potions that you can offer for your players to purchase in stores or from NPCs, this book is a must have resource.
Compendium_Archive of Magic Items: This compendium contains information about magic items that you can use as drop items or…
Compendium_Set Book: This compendium contains information on magic item sets.
Trainer’s Guide: Contains information on; how to catch Dungemon, the different capture devices available, evolution and the different forms, and training your Dungemon and changing their attacks. This is a stand alone copy, and is already contained within the Core Rulebook.
Trainer: Contains information on the different classes that can be chosen for your Dungemon journey. This will affect how NPCs react towards you and will shape your journey. This is a stand alone copy, and is already contained within the Core Rulebook.
Pokedex Manual: Contains information on the mechanics of Dungemon storage, research and information gathering, and a few magic items. This is a stand alone copy, and is already contained within the Core Rulebook.
About The Gates of KrystaliaCombat Card Deck: This is a core gameplay component that provides a custom set of cards specifically designed for combat, actions, and character progression. Players use these cards in place of dice to resolve attacks, defenses, maneuvers, and tactical decisions during encounters. The deck’s design is thematic to the game’s anime-inspired universe. (This product is not necessary to play the game).
VE Card Deck: This is a thematic upgrade deck when compared to a standard 52-card poker deck. Each card features custom artwork to match the world of Krystalia. (This product is not necessary to play the game, however you will need at minimum, a standard 52-card Poker Deck).
Magnetic Deux Screen: This GM screen is designed for both immersion and efficiency at the table. It features integrated magnetic sleeves that allow you to securely display and swap out your most important reference materials in seconds. Keep critical tools like hidden information, initiative trackers, encounter notes, rule summaries, or custom reminder cards neatly organized and instantly accessible.
Official Playmat: When playing with cards, it only makes sense to use a neoprene playmat to keep your cards in pristine condition and everything organized into your different action zones and narrative elements giving players a thematic surface for gameplay.
Have you ever dreamed of living one of the many thrilling anime sagas out there? Explore vividly crafted worlds inspired by your favorite anime genres from fantasy to mech and beyond!
Core Rulebook: A foundational manual of The Gates of Krystalia tabletop RPG. It introduces you to the card-based, diceless system where you actions, combat, and story progression are driven by a standard 52-card deck and narrative mechanics instead of dice.
Last Deux: An expansion manual that enhances and broadens the experience offered in the core rulebook. This edition also offers rules for solo play, letting one player enjoy dynamic storytelling and decision-making without a group.
Lumina: The most recent expansion for The Gates of Krystalia, offering new races and classes, more organizations/guilds and territories, and “Anomalies” that are often present in the worlds of anime.
Have you ever dreamed of living one of the many thrilling anime sagas out there? Explore vividly crafted worlds inspired by your favorite anime genres from fantasy to mech and beyond!
Core Rulebook: A foundational manual of The Gates of Krystalia tabletop RPG. It introduces you to the card-based, diceless system where you actions, combat, and story progression are driven by a standard 52-card deck and narrative mechanics instead of dice.
The Last Deux Expansion: An expansion manual that enhances and broadens the experience offered in the core rulebook. This edition also offers rules for solo play, letting one player enjoy dynamic storytelling and decision-making without a group.
Lumina Expansion: The most recent expansion for The Gates of Krystalia, offering new races and classes, more organizations/guilds and territories, and “Anomalies” that are often present in the worlds of anime.
Combat Card Deck #1: This is a core gameplay component that provides a custom set of cards specifically designed for combat, actions, and character progression. Players use these cards in place of dice to resolve attacks, defenses, maneuvers, and tactical decisions during encounters. The deck’s design is thematic to the game’s anime-inspired universe. (This product is not necessary to play the game).
Combat Card Deck #2: This is a core gameplay component that provides a custom set of cards specifically designed for combat, actions, and character progression. Players use these cards in place of dice to resolve attacks, defenses, maneuvers, and tactical decisions during encounters. The deck’s design is thematic to the game’s anime-inspired universe. (This product is not necessary to play the game).
Territorial Card Deck: It's a 52-card deck dedicated to the Territories of Lumina, designed to support storytelling and world-building in accordance with the rules of the Last Deux rulebook. Each card represents a specific territory with its own rules. The cards use classic values and suits, making the deck fully compatible for use as an additional VE Card deck as well.
VE Card Deck - Classic: This is a thematic upgrade deck when compared to a standard 52-card poker deck. Each card features custom artwork to match the world of Krystalia. (This product is not necessary to play the game).
VE Card Deck - Lumina: This is a thematic upgrade deck when compared to a standard 52-card poker deck. Each card features custom artwork to match the world of Krystalia. (This product is not necessary to play the game).
Magnetic Deux Screen: This GM screen is designed for both immersion and efficiency at the table. It features integrated magnetic sleeves that allow you to securely display and swap out your most important reference materials in seconds. Keep critical tools like hidden information, initiative trackers, encounter notes, rule summaries, or custom reminder cards neatly organized and instantly accessible.
Card Binder: When playing Krystalia, each player will have their standard 52-card deck, but there are also plenty of additional cards that can enhance the gameplay experience including the Combat and Territory cards. What better way to display and store your cards other than a thematic styled card binder.
Neoprene Playmat: When playing with cards, it only makes sense to use a neoprene playmat to keep your cards in pristine condition and everything organized into your different action zones and narrative elements giving players a thematic surface for gameplay.
Tokens: A set of 24 cardboard character tokens to use and keep track of character placement during encounters.
Bookmark: This thematic bookmark is a great addition for GMs to keep their guidebooks marked with important pages for quick reference.